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Alliance bonuses

Short description:

Players from the alliance can donate resources in order to unlock various bonuses for all players in the alliance. There are 4 types of bonuses and each of them has 5 unlockable levels that gradually increase the effect of a bonus.

Below you can see what bonuses are available and what their effects are:

  • Recruitment: Troop production in all troop-producing buildings is faster.
  • Philosophy: Culture points are produced faster. (Townhall celebrations are not affected).
  • Metallurgy: Troop values (off and def) are increased on top of their smithy upgrade levels.
  • Commerce: Merchants have a larger capacity.

Effects

The effect of each of the bonuses depends on their level:

Level Recruitement Philosophy Metallurgy Commerce
  Recruitment Philosophy Metallurgy Commerce
Level 0 0 % 0 % 0 % 0 %
Level 1 2 % 4 % 2 % 30 %
Level 2 4 % 8 % 4 % 60 %
Level 3 6 % 12 % 6 % 90 %
Level 4 8 % 16 % 8 % 120 %
Level 5 (max)  10 % 20 % 10 % 150 %

On servers started in 2018 Philosophy bonus was 2% per level and Commerce bonus was 20% per level.

Unlocking bonuses

  • Each level requires a different amount of resources to unlock – the higher the level, the higher the amount.
  • All 4 bonuses have the same requirements and upgrade times.
  • Once players have contributed the required amount of resources, the countdown for unlocking the level starts. The amount and time depends on the level.
  • Additionally, there is a limit on how many resources a player can contribute each day, depending on the level of the most developed bonus in the alliance.
  • It doesn’t matter which resources are donated. Only the overall amount is calculated, not the resource type.
  • Resources can't be contributed when the next level is in the process of unlocking.

The time, limits and required donations to unlock each level are shown in the table below:

Level Upgrade time Required donations
Donation limit
2018 servers Newer servers
1 24 hours ( / server speed) 2,400,000
1,200,000
300,000 res
(* server speed)
2 48 hours ( / server speed) 19,200,000
5,600,000
400,000 res
(* server speed)
3 72 hours ( / server speed) 38,400,000
17,100,000
550,000 res
(* server speed)
4 96 hours ( / server speed) 76,800,000
51,200,000
750,000 res
(* server speed)
5 120 hours ( / server speed) 153,600,000
153,600,000
1,000,000 res
(* server speed)

For 3 Gold, you can triple your donation. For example, donating 10,000 resources would count as 30,000 – but you still can't go over your donation limit in this way.

Important notes

  • The recruitment bonus is multiplied with the corresponding hero items effects (Helmet of Mercenary etc).
  • The philosophy bonus counts CP, which is produced only by buildings and hero helmets. Artworks, townhall celebrations and quest rewards do not benefit from the alliance bonus. 
  • The bonus from metallurgy is multiplied by the smithy upgrades.
  • The commerce bonus is multiplied by the effect of the trade office. Example:
    • Gaul merchant base capacity = 750
    • Capacity with level 3 bonus: 750 * 1.6 = 1,200
    • Capacity with level 3 bonus and level 20 trade office: 750 * 1.6 * 3 = 3,600

Once the bonus is unlocked, it is active for all players in the alliance, with some exceptions for new players:

Current bonus level Available for newly joined players
Level 0  immediately
Level 1  immediately
Level 2 after 24 hours ( / server speed)
Level 3  after 48 hours ( / server speed)
Level 4  after 72 hours ( / server speed)
Level 5  after 96 hours ( / server speed)

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